![illusion hako guide illusion hako guide](https://cdn2.philibertnet.com/455048-thickbox_default/hako-onna.jpg)
If you don’t have Atlantis you might want to skip PGB in favour of a ranged option then.
![illusion hako guide illusion hako guide](https://i.ytimg.com/vi/2_-9Y6Tm7ck/hqdefault.jpg)
You should have a fair amount of leeway with your stats.Īs for Atlantis, Poison Mayhem is a nice pickup for Poison Gas Bomb and Earthbind is a great CC option.
![illusion hako guide illusion hako guide](https://i.ytimg.com/vi/cCHTPdiIr0g/maxresdefault.jpg)
I think a more ranged option would be better than melee given the masteries CC options. I played as a poison caster but the character can be tweaked to be more melee, archer, throwing, etc oriented if you wish. If you don’t have the gear, you can vendor farm for Wanderer’s Amulet for +1 Nature and gorgons for Stonebinder’s Cuffs for +1 skill or look out for a Shrine of Mastery as it can boost your skill level enough for you to summon the third wolf while its buff is active (you need to keep wolves alive after the buff goes away through as you cannot resummon if third wolf dies). 2 wolves is fine for early normal if you’re starting at level 1 but will be easier if you have the +skill. Epic Stonebinder’s will get you enough for the extra wolf and you can use an assassin’s amulet for an additional +2 rogue. It’s a good idea to pre-farm some gear on another character if you have one. In addition it helps make your passives into one point wonders. Long term you actually want to have more than +4 skill actually, a lot of the skills require deep point investment and having more than +4 skill means you will able to refund points from skills that over the max ultimate level to invest in others. +2 nature is required for the third wolf, +4 rogue is required for zero on cooldown on traps. +Skill is pretty important for the build. The Illusionist makes for an excellent summoner with the ability to keep 4 pets constantly (3 wolves and nymph) and lay down traps as they move, along with excellent CC options and a big health pool to protect themselves.
![illusion hako guide illusion hako guide](https://fire-emblem-heroes.com/fr/img/topics/detail/img_20211123_01.jpg)
My wife, Cindy, for being so patient with this build John Esteban for helping out so much Gary and Sean from Design Craft for all the great fab work Stan from Toyo Tires Daniel from ACT Brain from Takata David from 714tires Michi from 09racing Hung from HPS David for the brackets Eddie from Mackin Tony from Evasive Motorsports Michael from Tred Wear Optima Batteries Brendan from Meguiar's Adam from FRSport Kris for the decals Eric for the polish work KC from APR.Build: Trapper / Summoner / Poison Caster (can be tweaked to be more melee, archer, etc. SR20DET engine swap TOMEI forged pistons, connecting rods, crankshaft, Procams GReddy oil pan, rocker arm stoppers, titanium valve springs, intake piping, filter, intake manifold, pulley kit HPS Racing piping and hoses custom intercooler, radiator and top-mount exhaust manifold S15 turbocharger Nuke Performance blow-off valve, fuel pressure regulator Weld coil pack coverĪCT six-puck clutch and lightweight flywheel NISMO limited-slip differentialĬhasing Js custom front coilovers, camber plates, tie rods, control arms, steering rods C-notched frame NISMO rear race springsĬhasing Js/Wilwood big brake kit steel-braided linesġ5x9.5" -15 front, 15x11" -25 rear Volk Racing TE37V wheels 195/50R15 front, 205/50R15 rear Toyo R888 tiresĠ9racing dry carbon-fiber Hakosuka conversion (headlights, side markers, and running lights) dry carbon-fiber Hakosuka fender mirrors, headlight covers, antenna dry carbon-fiber rear fender flares Aero Catch hood pins custom carbon-fiber bed floor and tailgate new seals throughoutĬustom Hakosuka dash and center console Nardi steering wheel Marshall gauges Design Craft harness bar, seat brackets, emergency brake plates, hidden battery box Autolook Lowback bucket seats Takata Drift III harnesses